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Moving to 1.3 Temp Map (Factions)

Discussion in 'General' started by Pythros, Mar 7, 2012.

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  1. On this temp map and all temp maps in the future (plugin permitting), we will be running the server in a Factions PvP world called Diastatos. The only thing you have to do is update your Minecraft to 1.3 and connect to "xp-e.net". This address will also replace mc.xp-e.net when the server finally gets updated. To answer the question about items, everyone has to start from scratch and your items will NOT be copied over from Era to Diastatos or vice versa. Things will be different in this world. Expect a post between now and when we move to the temp world.
  2. Re: Moving to 1.2 Temp Map and Going Live!


    Q: Will I still have my items in Era?
    A: Yes. You just won't get the items from Diastatos.

    Q: Is PvP on for everyone?
    A: Yes and no. If you are not in a faction, you cannot engage in PvP. Only those in a faction can engage in PvP.

    Q: Why can't I see myself on the map?
    A: Due to this world is PvP based, I felt it was best not for people be shown on the map so that others cannot track you down to attack you. Everyone is hidden by default. If you wish to show yourself on the map, you can type /dynmap show. Once you are visible, you can hide yourself by typing /dynmap hide.

    Q: What with this @ or ^ in front of a faction's name?
    A: @ Means that the player is the admin/owner of that faction. ^ Means that the player is a mod/assistant of that faction.

    Plugin Changes for Temp Map:

    Chat has been updated and there are a few changes to the channels. Local will now let you talk to those within 200 blocks away from you. There are two new channels: say and yell. Say will let you talk with those within 25 blocks away from you and Yell will let you talk to those within 65 blocks away from you.

    LWC (chest protection) will still be around.

    Essentials(home and spawn) and Gold2Economy(you will only be able to convert gold for 9 talents at the gold exchange at the spawn town Zuthra) will still be around. All other nifty things will not be on such as Cenotaph and VirtualShop. The /calc still supposedly works. You claim your protection by using Factions as mentioned below.

    Cenotaph will NOT be running as this is PvP based. If you die, you have 5 minutes to get your items before they disappear (this is Vanilla Minecraft defaults).

    You can still use /modreq for assistance (NOT FOR QUESTIONS). Everything else is pretty much vanilla Minecraft so that means creepers will destroy the terrain! Make sure you get your cats!

    Everyone will start out with 25 talents and the "/money top" function is back as iConomy has been updated to include it. You will no longer need to do "/balancetop".

    That is all!
  3. Re: Moving to 1.2 Temp Map and Going Live!

    Here is some information about Factions as pulled from their site.

    The chat console command is /f
    This command has sub commands like this:
    /f alias,alias,alias [parameter] *[optional parameter]
    You may use any of the aliases. They point to the same command.

    These are the commands for the normal players:

    • /f help,h,? [page] – Display a help page
    • /f list,ls *[page] – Show a list of the factions
    • /f show,who *[faction tag] – Show detailed information on a certain faction
    • /f map *[on|off] – Show an ascii-art map of the nearby territory. Per default it will render only when you use the command. If you specify on or off you will toggle if the map should render every once in a while.
    • /f power *[player name] – Show either your own power (if no name is specified) or another player’s power (if a player name is specified, and permission node factions.viewAnyPower is granted)
    • /f join [faction name] – Join a faction
    • /f leave – Leave your faction
    • /f chat,c – Switch faction only chat on and off
    • /f home – Teleport to the faction home. Costs 1 Talent
    • /f create [faction tag] – Create a new faction with you as admin. Costs 100 Talents
    • /f desc [desc] – Change the faction description
    • /f tag [faction tag] – Change the faction tag. Costs 50 Talents.
    • /f open – Switch if invitation is required to join
    • /f invite,inv [player name] – Invite a player
    • /f deinvite,inv [player name] – Remove a pending invitation
      If your faction is closed invitations are required to join the faction.
    • /f sethome *[faction tag] – Set the faction home (faction tag can only be specified by those with admin bypass permission; otherwise, it’s for your own faction). Costs 45 Talents
    • /f claim – Claim the land where you are standing. Costs 10 per chunk (16x16)
    • /f claim [faction=your] [radius=1] – Claim the land in a radius around where you are standing
    • /f autoclaim [faction=your] – Start auto-claiming land as you walk around
    • /f unclaim, declaim – Unclaim the land where you are standing
      The area claimed is a minecraft “chunk”. It is an 16×16 area all the way from bedrock to the sky. If you are claiming territory from another faction you must start at the border. Only faction moderators and admin can do this. You will be only refunded half the cost (5 Talents per chunk)
    • /f owner *[player name] – Set/remove ownership of a 16×16 claimed territory. If a player name is specified, that player will be added or removed from the owner list for the territory. If no player name is specified, it will either set ownership to the player running the command (if no owners are currently set) or completely clear ownership of the territory.
    • /f ownerlist – View a list of owners for the current area. Only works inside your own faction’s territory.
    • /f kick [player name] – Kick a player from the faction.
      Faction moderators can kick normal players but not eachother. The faction admin can kick moderators though.
    • /f mod [player name] – Give or revoke moderator rights to one of the members of the faction. You must be faction admin to do this.
    • /f admin [player name] – Hand over your admin rights to another member. Note that you are really handing it over. You will not be admin for the faction any longer. You will be turned into a moderator, but the new admin could kick you any time.
    • /f title [player name] *[title] – Set or remove a players title. This serves special meaning. It’s just fun and allows you to “promote” players. Costs 9 Talents
      /f noboom – enable/disable explosions inside your faction’s territory; only available to faction admin and faction moderators for peaceful factions (explained further down). Costs 50 Talents
    • /f ally [faction name]
    • /f neutral [faction name]
    • /f enemy [faction name]
    • /f money b,balance [faction=yours] - show faction bank balance
    • /f money d,deposit <amount> [faction=yours] - deposit money into faction bank
    • /f money w,withdraw <amount> [faction=yours] - withdraw money from faction bank
    • /f money ff <amount> <faction> <faction> - transfer money from faction to faction
    • /f money fp <amount> <faction> <player> - transfer money from faction to player
    • /f money pf <amount> <player> <faction> - transfer money from player to faction
  4. Re: Moving to 1.2 Temp Map and Going Live!

    Relations, Territory and War

    The factions on the server have relations to each other. They can be ally, neutral or enemy. You choose your wished relation to another faction through a chat command.

    • If both factions wishes ally you will be allies.
    • If one faction wishes enemy you will be enemies.

    You can never hurt members or allies (friendly fire is always off).
    You can not hurt neutrals in their own territory.
    You can always hurt enemies and players without faction.
    Damage from enemies is reduced by a certain percentage in your own territory.

    Only faction members can build and destroy in their own territory. Interaction with the following items is also restricted by default: Wooden Door, Trapdoor, Chest, Furnace, Dispenser, and Diode. Make sure to put pressure plates in front of doors for your guest visitors. Otherwise they can’t get through. You can also use this to create member only areas. As dispensers are protected you can create traps without worrying about those arrows getting stolen.

    Every player has “power”. The power can at most be 10 and at least be -10. If you die you lose 2 power. Note that it doesn’t matter at all how you die. You can be killed by an enemy or drown in sand. In either case you will lose 2 power. The power will be restored over time, but only while the player is online; while offline, their power will not regenerate. It takes 5 min for 1 power to be restored while online. You will also lose 1 power for every 24 hours offline. Note that these values are all just the defaults, and can be changed as desired.

    The power of a faction is the sum of all member power. Every power grants the faction right to claim one land/chunk. You can claim land from a faction if it has to low power.
    For example:

    • A faction with two healthy players, MrApe and MrCow, had a faction named SuperAnimals. The faction SuperAnimals had 20 power. This was because the members had 10 power each and 10+10 is 20. They claimed as much territory as they could (20 minecraft chunks that is). Then MrApe went and drowned in lava. As MrApe died he lost 2 power. After that he had only 8 / 10 power and the faction SuperAnimals had 18 power as 8 + 10 = 18. At this time SuperAnimals had more land than they could handle (20/18). Then their enemy Bulldozer took the chance to claim some of their land. He managed to claim 2 chunks at the border of their territory. Then he could not claim more as SuperAnimals now had (18/18) land.

    Note that if you claim land from another faction you must start at the border of their territory.
  5. Re: Moving to 1.2 Temp Map and Going Live!

    Individual Ownership of Territory

    For territory that has been claimed by a faction, the faction admin (and possibly faction moderators) can further specify ownership of any claimed territory to anyone within the faction using the /f owner *[player name] command. This ownership will limit access to the territory to only those in the owner list, along with the faction admin and faction moderators. In general, these owned areas will extend the same protections which faction territory provides against those not in the faction to also protect against normal members of your own faction.
    This can be used to provide private ownership of particular areas, or to provide a storage area for the faction admin and moderators which is safe against in-faction griefers.

    Peaceful Factions

    There is a special “peaceful” status which can be set for any faction by server admins / moderators using /f peaceful [faction tag]. Members of peaceful factions cannot deal or receive PvP damage (unless in a war zone which has friendly fire enabled), cannot claim land from another faction and likewise can’t have their land claimed, and cannot be considered as ally or enemy of any other faction. Faction admins and moderators of peaceful factions can enable/disable all explosions inside their faction’s territory at will using /f noboom. The main purpose of this “peaceful factions” is to provide a way for more peaceful players who don’t want to take part in faction wars (or just want to take a break from them) to still have fun on the server. It is also meant to allow groups of players to make protected buildings, monuments, grand constructions, and so forth without having to worry about another faction destroying them.

    Tips and Trix

    There are certain colors for certain relations in the chat messages:
      • Members are dark green, Allies are green, Neutrals are white and Enemies are red.
      • Write f instead of /f. You can skip the slash when using console commands.
      • Faction admins should promote trusted members in the guild to moderators. This way the guild will
      • have a leader even when the admin isn’t there.
  6. El bump.
  7. All things Factions has been restarted. A few fix plugins have been put into place.

    If you try to log out while PvPing, a NPC of you will be placed in your spot for a few seconds with the chance of you dying and losing your items! No more combat logging!

    You can now check your PvP stats by typing /pvpstats.
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